Welcome to our current Guide Hub! Here, you can find guides, our glossary, and a link to some common questions about Game of Thrones: Dragonfire, the newest strategy and roleplaying game based in the world of House of the Dragon.
Though, perhaps, you may see changes you don’t expect as you become more familiar with the world and characters here in Westeros.
Stronghold Guide
A Stronghold is the center of your capabilities in Dragonfire. This is where you can customize, build, upgrade, and train. Not only that, this is where your dragons lie, awaiting to be sent out to conquer new territory in your quest to conquer Westeros.
In our Stronghold Guide, we go over all of the buildings currently available, from your Upgrades, to the Dragon Pit.
A Guide to Dragons
Caring for one's dragon is a remarkable feat. Over many years of training, Elder Angar had learned the secret arts of hatching that had been closely guarded by only the most trusted in Targaryen service. Now he passes that knowledge to you.
Our dragon guide dives into detail about how to hatch, grow and prepare your dragons for battle as they become formidable foes throughout the nine kingdoms.
The Map of Westeros
While perusing the combat map in Westeros, players may have come across strange tiles that are different from the usual resource tiles. Ruins, harbors, and perhaps even Seats of Power. These are Points of Interest, special locations and tiles on the world map that may bring you benefits on your conquest for King's Landing.
Our Map of Westeros guide will discuss game tiles, Points of Interest, Territory Influence, what they have to offer, and how to take them for your gain.
A Guide to Campaigns
As you play Game of Thrones: Dragonfire, Campaigns offer you a path into the heart of Westeros, playing through epic scenarios that shape the realm’s future.
Our Guide to Campaigns will dive into the technical specifics of Reigns, Campaigns, and Stages. What you retain throughout reach reign, and what resets when you enter the next stage of your Worlds lifecycle.
A Guide to Campaigns
Additional Resources
In-Game Chat Guidelines
Frequently Asked Questions
Glossary
Star Rank
- Your dragon's star level that can be retained between campaigns. The higher Star Rank your dragon is, the bigger they’ll grow, the more stats they receive, allowing them to unlock new Habits!
Reign Level
- Your dragon’s Reign level determines how many troops you can attach to your army, and how powerful your dragon can become.
Dragon Relics
- Shards of Rare, Epic, and Legendary rarities that are used to hatch new dragons and increase that dragon’s Star Rank.
Breedmarks & Rarity Cores
- Items that can be used to upgrade a dragon's Habits. Both are needed to upgrade a habit, and each is dictated by a dragon’s Breed and Rarity.
Dragonbone, Dragonglass, or Dragonfire Keys
- Items that open Dragon Chests, in which you receive Dragon Relics from.
Commands
- Specialized abilities that dragons can use during combat, which have a chance to activate randomly during each round of combat. A dragon's Command is directly related to their Star Rank and the amount of Dragon Relics you have collected.
Troops
- Troops support a dragon in combat. When a dragon runs out of troops, it is forced to retreat back to your Stronghold or garrison.
Troop Affinity
- Affinity is a trait assigned to each dragon for each of the five troop types (Cavalry, Shieldbearers, Archers, Spearmen, and Siege). It determines how well a dragon pairs against a specific troop type.
Troop Type Advantage
- Determines how different troop types perform against one another in battle:
- Cavalry > Shieldbearers
- Shieldbearers > Archers
- Archers > Spearmen
- Spearmen > Cavalry
- Siege troops are weak to all troop types but deal increased damage to Durability.
Defenders
- Non-player troops placed on a tile that guard Points of Interests or resources.
Durability
- Tile health that is weak to Siege Troops.
Strongholds
- A player's city that provides access to the Throne Room, Barracks, Upgrades, and the Dragon Pit. This is the central base where you can build, upgrade, and train units.
World Map
- Map that shows the entirety of Westeros.
Tile Map
- Also known as the combat map, this is where a majority of tile interactions can be done.
Tile
- A single hexagonal coordinate on the tile map.
Resources
- The name for Food, Wood, Stone or Iron. These can be collected via resource tiles, events , the Stronghold via upgrades or via the Store.
Resource Tile
- A level two or higher tile that provides a specific resource.
Fields
- A level 1 resource tile that provides a small smattering of all resources.
Impassible Tiles
Tiles that armies cannot move to or claim. but can path across when marching to an appropriate tile.
- Mountains
- Water
- Coastal Cliffs
- Natural Landmarks (ex. Rushing Falls, Hollow Hill)
Territory
- The total number of tiles a player owns or has the capacity to own.
Kingdoms
- Westeros is divided into 9 Kingdoms. Each Kingdom is ruled by a Great House, has a capital city, and is made up of a select number of Regions.
Regions
- A collection of tiles associated with a specific Kingdom and Seat of Power.
Factions
- A group of allies who fight beside you. Work together to capture Seats of Power and complete key Campaign Goals and Stage Objectives.This will indicate where you begin your journey, and who your direct foes will be, as well as your potential allies.
- If you’re in an Alliance, your Leader will decide which Faction you belong to.
Alliance
- A smaller group within a faction of your closest allies. You can create your own Alliance or join an existing one.
Seat of Power
- A special Point of Interest when claimed will give a faction control over a Region.
Capitals
- A more powerful Seat of Power, associated with the appropriate Great House.
Reign
- An event arc, or season, that takes place over the course of a couple of months. When a Reign ends, and a new one begins, with it comes a new Campaign, events, and opportunities.
Campaign
- The story in which you will go through over the course of a Reign.
Campaign Goals
- Long-term goals and Quests that all players across a World will attempt to complete over the course of a Campaign.
Campaign Stages
- Quests that guide players towards objectives throughout a Campaign.
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