I'm posting this as a way of trying to be heard since my ticket are answered with automated emails that don't help me at all. Now onto the post... We all know that everyone focus mainly on one troop type, mine is infantry - so I have all the interest in making the best gear from Gen 4 Aka the faceless men gear. To make that, we can farm creatures and also buy packs to acquire advanced mats and make the gear. Lvl35 creatures are really good to this because we get more adv. Mats compared for example with a Lvl31 while spending the same stamina, so naturally everyone tries to get the Lvl 35 to not only get the best rewards but also to save gold. This month event creatures (related to the new gear) are very different from the ones from the past 2 months. Not only from the regular lvl35 creatures but also from the lvl35 creatures that were related to the last gear sets (baelish and thorned bride) . This one's are far harder to destroy compared to those ones. I just don't think it's fair to make some gear sets easier to make than others.Comparing the Cavalry based players (players that focus research, gear, armory, enhancements on cavalry) with the infantry based players we are completely in disadvantage. I've been hoarding gold to be able to farm lvl35 without worrying (because I thought it would be the same kind of power to destroy the creatures as the last 2 gears that came out) and now I can't destroy Lvl35 creatures like I did in January and February (and in the beginning of the event when the creatures weak to infantry were at 2.6M power) because the power of the creatures are far higher than before. What I want to say basically is that the power that the faceless men creatures have are completely unfair and makes the players very frustrated, especially the ones that use infantry as their main troop. Please just consider readjusting the powers so that everyone can play the game fairly. Sorry if my English isn't the best, but it's not my first language.
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