Reinforcement Marches vs Capacity Change (12/16/19)

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6 comments

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    WB Gamer

    Wow who are you guys listening too that you really think the defense has the advantage?  You don't have a clue about your own game.  As it is now it is almost impossible to defend SOPs when you have attacker titles allowing 1.2 MILLION man rallies of T10/T11 now with multiple dragons and additional marcher stats that have no defensive equivalent against reinforcement capacities maxed at 736K for 3* to only 825K for 4.5*.  How the hell could you think its unbalanced to the defense when clearly it is SO OVERWHELMINGLY UNBALANCED TO THE OFFENSE!  And now you tilt it again more to the offense.  Seven hells get a clue about your own game and it needs to be re-balanced to be able to fairly defend with bigger reinforcement capacities and defensive stats to offset marcher stats.

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    WB Gamer

    Exactly what was said above. This is ridiculously slanted to the offensive side. You continuously try to make it easier and easier to take a Paramount by making events like all Paramounts open. Extra rally slots. Extra titles to attack Paramounts and SOPs. If you dont want them defendable, then don’t ever allow them to close, ever. This change is ridiculous and will do more harm to game play than good.

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    WB Gamer

    Have you lost your minds? It is clear you do not use your own product. If anybody has difficulty taking sops with the current mechanics then they have no idea how to play this game. You have created a horribly imbalanced SOP system that is a costly mess if you actually want to keep the sops. You need to nerf the incoming attack size. Every weekend blow through 100m food because our incompetent enemies have a ridiculous advantage sending in 400-500k more troops than we can stuff into the sop. Wtf is the point of having sops when attacks are consistently a 10:1 loss for the sop holders. You don't know your game. You don't play this game. You have no idea how not fun this is and you've made it worse, much much worse. Balance the damned mechanics and stop favoring the attackers. It is reprehensible you've modified the mechanics so heavily to punish sop holders. Sops are supposed to be difficult to take. Now it's just a blood bath for anybody sitting in there and you have managed to make something that was terrible even worse. I mean how do you even come up with the idea to make the system that bad? It's deliberately malicious. Are you trying to get a lot of people to quit permanently? In this game now the winners are the ones without sops. If that's what you want in this game you've created quite a pile of crap. Sops are supposed to be highly coveted with outstanding titles and utilities for the owner and the owning team. Instead they are a costly, exhaustive liability. There's literally no incentive to having sops with what you have done to this game. Even in PvP the defending points are garbage because you're getting crushed by a force so grossly outnumbering the troops that can go in a sop. You guys should be completely ashamed and embarrassed over how incredibly bad this change is to something that completely sucked to begin with. Maybe fix the mechanics instead of changing the mob graphics. If you won't change the rein amount or the attack amount, then modify the SOP titles so the battles are evenly matched. Or give the sop owner a defense boost specific to their sop. Right now this is designed to waste RSS and frustrate the holders. Attack and defense should be a 50/50 ratio. The gameplay is totally imbalanced.

     

    EDIT 12/20

    So with all stated above what have you decided to do? Rebellion PvP weekend event...with more attack, march size bonuses on SOPs. And released insta PvP boost packs with extra rally slots. You are deranged and sabotaging your own product. SOPs are not seats of power with what you have done to this game. They are Seats of Weakness. And you're holding this event right around the holidays? WTF IS WRONG WITH YOU

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    WB Gamer

    How about making SOP reinforcement capacities linked to a building just like keep reinforcements are.

    That will not only help to address some of the concerns raised here but also overcome the issue of dominant alliances burying paramount and 3.5 star SOPs on alt accounts they move to T4 positions.

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    WB Gamer

    This is so unbelievably ridiculous! SOPs, especially paramount's used to be difficult to take once owned which is the way it SHOULD BE! It used to require actual strategy and planning in order for attack, now it's so easy. Too easy. Defense should have a slight advantage over the offense attacking.. But ever since you released attacker titles you have made it impossible to hold on to a larger SOP due to ridiculous attacker titles that are completely imbalanced to the defenses. You guys need to do a redo of your offense vs defense stats for SOPs because this right here was basically the ONLY way a team could efficiently hold on to a SOP being attacked and you've gone and now taken it away giving the defense another huge advantage. Please check yourselves, this is ridiculous and is just going to force more people to quit... the amount of actual people in each kingdom is already extremely low due to constant new kingdoms being created every other day. The show is over, people aren't flocking to this game anymore already so how about you make things worth staying for your loyal players rather than running them all off?

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    WB Gamer

    We are in a mature kingdom...heading into our second merge...a number of 34 keeps + 69 dragons.  No one reinforces any 2.5, 3 or 3.5 star sops anymore.  We barely rein 4 stars.  Its actually quite boring.

    What's the point of holding any of them?  The Dreadfort used to be a great northern sop.  Now, what can you put in there, 800,000 troops?  820,000?  So you can get rallied by great halls that can hold 1.3 million troops?  No thank you.  And if you take Dreadfort, you get a 49% infantry attack.  My infantry attack while marching vs player is almost 500%, thanks to the armories that give attacker stat after attacker stat, so that Dreadfort bonus is trivial.  And what else do you get from Dreadfort, a food gathering bonus and trap attack bonus?  What are those???

    So if we need attackers for a 4 star, we just go take something.  But no one actually reins anything anymore but KL and occasionally the 4.5 stars.

    And the weekends are dead and PvP is boring.

    This new change will just make it that much harder to rein, and will make sops another notch more pointless.

    I doubt WB reads these, they definitely don't take these opinions into account ... lucky for WB we don't have other games like Fortnite to play ... oh wait, we do...

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