SOP reinforcement change with update

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17 comments

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    WB Gamer
    So finally we can only rein a seat with 1 March... thank god!
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    WB Gamer

    In the latest release it appears that reinforcements to Seats of Power are limited to one per person. Just checking to see that this was intended. I would have been nice to get some sort of advanced hint on this either here, in game or in the app store if it was something being roled out, since it's a pretty big change.

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    WB Gamer
    Haha! We made the post about the same thing lol
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    WB Gamer
    So glad it’s happens though!
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    WB Gamer
    Why WB??? When you announced this a couple of months ago you stopped rolling out this change because so many people were against it. So this time you sneak in the update without telling anyone it’s coming?

    We all were under the impression that the change in reinforcement capacity and marches were in addition to a major revamping of the SoP system. This is what you said after cancelling the SoP update. Correct me if I’m wrong here, but all this update has done is once again make the game even more difficult for smaller players to play. SoPs work exactly the same only players can’t send multiple marches to reinforce.

    Also, the gold pack bug is still plaguing the game. Can you put some effort into fixing the glaring problems and leaving alone the game mechanics that are working? Are any of you actually playing the game to get a better handle on what things need overhauling and what things are best left alone? We are dying to know.
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    WB Gamer
    Technically it’s not a change it capacity it’s a limit of how many marches a person can send to one seat... it’s a good thing... the seats held by people with stupid reins etc are now gonna be hittable! And as for making the game unplayable... if you don’t have the power to hold a seat of power then shouldn’t be on one.
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    WB Gamer
    Ten bucks says this wasn't intentional... just their spectacular update QC on full display once again. Every time they update the game, old bugs percolate back in.
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    WB Gamer
    Yeah totally not meant to be a live feature even if it’s a good thing
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    WB Gamer
    They can combine the 2 threads on this issue, but can’t respond. 🙄
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    WB Gamer

    So this change will harm people. But, it's a pretty narrow slice, all things considered. It becomes harder to guarantee the safety of players who don't have enough power to be safe on their own but have enough that it's feasible to prop them up with a small number of players. For example a couple of players with T9s can get 9 or 10 million power. Now, in order to have that, you'll need 8 players. So smaller allegiances, or ones that only have a small number of high power people will need to contract. This unfortunately means that more folks will need to shield. So, in the short term, I expect you'll see more empty SoPs and more mid-power people zeroed.

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    WB Gamer

    FWIW, I've seen a response from support to indicate that the one march per seat limit is a glitch or bug. Some guidance from the devs would be very nice . . . .

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    WB Gamer
    This is ridiculous... the feature that makes sense and could make the game moderately playable again is a **bleep**ing bug!
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    WB Gamer
    Devs have probably gone home for the night. Another 12+ hours with no packs and no clarity on this update. Lovely.
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    WB Gamer
    Our GOTC development team always **bleep**ing us up!
    How the hell you do a change like that and don't even tell us about previously?!
    Are you **bleep**in crazy?!
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    WB Gamer
    I’ve been told by support that it is not a glitch and an announcement will be made soon
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    WB Gamer
    Poor Maegon the only one working, always trying to clean up the **bleep** her team left behind!!! kudos to you!
    and Fyi this is a team game and limiting the amount of reinforcements prevents smaller people who can actually influence their team, clan, allience whatever you want to call it! a chance against big spending clans!
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    WB Gamer
    Fellowes, idk what kingdom you play in, but heavy reinforcements in an SoP are so far from the problem. The problem of 20m+ players sitting in SoPs without anyone able to hit them without severe losses is a bigger problem than little players sending all their troops to a friendly SoP. And now with the rally limits coming it’s going to make untouchable players even more untouchable. So how exactly is this good for the game?
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