Why couldnt we keep alliance tags after merge?

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    WB Gamer
    I assume it's because tags were not globally unique in the same way player names are. Which makes sense since there is a limited number of meaningful options with 5 characters. I assume they have it limited to 5 so they can show it in various places without making tesxt to long. So the lack of ability to maintain the tag is a natural consequence of the requirements and design decisions made. But, yeah, people are pretty childish. Several allegiances from our server had to change their tags because our original ones had been taken in the first few -- quite literally -- seconds. While it's impossible to know by whom, I can make some educated guesses.
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    WB Gamer
    Kawaru is correct. Tags are not unique, and to prevent errors they must be reshuffled after Kingdoms have merged.
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