Status and culture of your server

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    WB Gamer
    K115 which i believe was 7, 9 and 17. has 5 Major alliances but its basically 4 of them against the other one ... pretty annoying with the ones from the 4 hopping between each other to attack the one on its own.. seat openings were a joke... why are paramounts able to be soloed?
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    WB Gamer
    K111 which was k4 and k5 is slowly dying again. The largest zero so far is 33M and players under 30m are zeroed regularly. There are 4 big houses in a 2v2 war with other small clans mixed in. There are tons of players in the hittable range but they are good with shields so far. The merge has been a good thing overall, with the only major downside is loss of creature farming.
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    WB Gamer
    it's mostly the cheater vs the NOBOT crew. in k114 kawaru you used a bot to cheat and conquer casterly before it was able to be conquer. the rally of stark hitted the sop before player with t10 march could reach it. explain it. even wb did nothing to fix the problem and yes it's a 2 side war. people using the bot made by keis and kawaru vs the normal folks.
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    WB Gamer
    but beside all the cheaters and all the stuff around these bots. in k114 you i had the opportunity to meet new people and talk with some really nice lady. i hope wb keep the good work and hopefully they will make event like this month more often since it's a real pleasure to play this game
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    WB Gamer

    Folks hopping between allegiances was a persistent activity prior to the merge. It hasn't been happening as much since. Mostly, I think, due to the consolidation that makes the big players have enough people to field sufficient rallies and reinforcements without having to resort to that. The locking aspect and publication of coordinates probably also factors in as well. So you'll end up with 2 or 3 allegiances coordinating to attack someone but keeping their own tags while doing so. It runs the risk of friendly fire incidents for Seats of Power, but that seems to be a small enough risk. 

     

    The four on one aspect is annoying. With Seats of Power being only nominally useful beyond status and occasionally events the incentives push people to larger allegiances and groups. As long as people can stand each other, of course. 

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    WB Gamer

    oh they definately hop in K115... 4 alliances... their hitters hop all the time... but it's like others said... bots spoil the game... 4 vs. 1 with two of the 4 using a bot lol

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    WB Gamer

    Interesting. Does that mean they leave T3 branches open? I think one reason it doesn't happen as often in K114 is due to folks wanting to keep their titles. And, of course, that each allegiance can muster sufficient forces as to not require it.

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